Junior Software Engineer (unreal engine) - acalerate|Meet.jobs

Salary

40k - 90k TWD Monthly

Required skills

    Job description

    Tribe: Junior Software Engineer
    Squad: SEA - Software Engineering & Architecture
    Number of Vacancies (openings): 3
    Job Requirements: Familiarity C++

    .Development Tasks: Collaborating with the development team to implement VR and multiplayer features in Unreal Engine projects. This involves coding, scripting, and integrating various elements to create immersive VR experiences and robust multiplayer functionality.

    .VR Development: Participating in the design and implementation of VR interactions, user interfaces, locomotion systems, and immersive environments. Ensuring optimal performance and compatibility across different VR platforms and devices.

    .Multiplayer Development: Contributing to the development of multiplayer systems, including networking, matchmaking, player synchronization, and real-time interaction mechanics. Collaborating with the team to create seamless multiplayer experiences.

    .Unreal Engine Programming: Writing efficient, clean, and modular code using Unreal Engines Blueprint scripting system or C++ programming language. Implementing gameplay mechanics, optimizing performance, and troubleshooting technical issues.

    .Testing and Debugging: Conducting thorough testing and debugging of VR and multiplayer functionalities, ensuring functionality, stability, and addressing any issues that arise during development. Collaborating with QA testers to identify and resolve bugs.

    .Collaboration and Communication: Working closely with artists, designers, and other developers to ensure the seamless integration of VR and multiplayer features into the project. Effectively communicating progress, challenges, and requirements to the team.

    .Documentation and Knowledge Sharing: Creating and maintaining technical documentation, including code comments, design documents, and guidelines, to facilitate knowledge sharing and maintain project continuity.

    .Stay Updated with VR and Multiplayer Trends: Keeping abreast of the latest trends, tools, and techniques in VR and multiplayer development. Continuously expanding your knowledge and skill set in these areas.

    .Problem Solving: Analyzing and troubleshooting technical issues that arise during development, proposing solutions, and implementing fixes to ensure a smooth VR and multiplayer experience.

    .Support and Collaboration with Senior Developers: Collaborating with senior developers on complex tasks, seeking guidance and mentorship, and continuously improving your skills under their guidance.

    .Its important to note that as a mid-level developer, you would be expected to have a solid understanding of Unreal Engine, basic VR development principles, and multiplayer networking concepts. You will work closely with senior developers and team members, contributing to the successful delivery of VR and multiplayer functionalities within Unreal Engine projects.

    acalerate

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